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Uber Goober (2003)

This documentary looks at the practitioners of what could possibly be the most misunderstood pop culture phenomenon of the late 20th/early 21st century. Nope it isn't "Star Wars" fans or "Star Trek" Trekkers or Grunge rockers or even Carrot Top groupies. "Uber Goober" looks at "gamers." We're not talking about the lovers of Parker Brothers' games, X-Box fanatics or even gin rummy players, but rather those goofy folks who play "Dungeons and Dragons" and card games like "Magic" and who dress up like characters out of "Lord of the Rings." Yep, those kinds of "gamers." There's a lot of ground to cover here and "Uber Goober" provides a hit-and-miss look at the "lifestyle" in what is often a gently humorous manner.

The film, during its 90-minute-plus run time, shows us many tangents to the main theme here. Most notable at first are the gamers who deal with miniature sets and action figures. Often these gamers utilize several minuscule props to enact battle scenes, oft times historical ones, and create a fantasy situation which can then be "acted out" on a small scale. While much time is spent on this kind of "play" we never really discover the history of this type of gaming, where and why it is somewhat popular, or how one might find others interested in this type of game playing.

An offshoot of this seems to be the games that are most similar to Dungeons and Dragons. These games feature an "acting out" and discussion of similar fantasy situations. But more often these are in the realm of "Fantasy" fiction with mystical creatures and characters being the predominant characters in the game, rather than soldiers. While D&D is the most well-known of these games, since it was the first to receive worldwide recognition, there are literally hundreds of similar games. Here, the film seems to accept that the audience is familiar with some of these games and how they are played. Not much time is spent discussing exactly how they work but a short interview with the creator of D&D is interesting.

And finally there is the "live action role playing" games. Practitioners of these games are often called LARP's in a mocking tone by other gamers. While these individuals are often looked down upon and ridiculed by other gamers, they do indeed belong within the hierarchy of this subculture. The most delightful scene in the film features LARP's at play in a park, dressed in odd costumes and using foam rubber swords and batons to fight one and other. It looks goofy as hell but also seems like it would be enormous fun. While not as serious as the other games perhaps, this was the most appealing and enjoyable of all of the situations involving gamers presented in the film.

Fortunately, "Uber Goober" is slanted towards the subjects of the documentary, so this isn't one of those "look at the geeks" type affairs where the principal characters are made fun of and belittled. Filmmaker Steve Metze allows his "gamers" here to speak their mind, show their interests (and lifestyles) and make fun of themselves in healthy self- ridicule. It's difficult not to see them as innocuous, fun- loving, normal folks. And that, at its heart, is the beauty of this film. It is, in many ways, a celebration of the life and lifestyles surrounding gaming and gamers. It is a loving tribute to geeks and outsiders. (And for those who like geeky, dorky guys - and girls - it's full of hotties as well).

Granted, not everyone is in favor of this "lifestyle choice." Anyone who was a teenager in the 80's remembers the persecution and derision gamers endured, especially those involved in the archetypical game Dungeons and Dragons, when Satanism and suicide were linked to the game. This link mainly existed in the minds of the religious right and was exploited by the media when a young man once involved in the game committed suicide. Metze spends much of the film discussing this case and allowing those who oppose games and gamers to speak their mind about their concerns. But here, the film falls short as Metze DOES hold these people, the anti-gamers, up to ridicule and allows them to appear ignorant, goofy and ridiculous. Metze does not seek out anyone with a serious mental health perspective to discuss the positive or negative aspects of the situation. We are left therefore with a overly simple and none-too-serious perspective of the complex issues involving the "players" psyche and mental well-being even though Metze devotes at least a third of the film to this issue.

"Uber Goober" uses interviews with gamers to help explain much of the culture. Some of these are done in silhouette which adds to the delightful and gentle self-mocking tone of the film. We certainly enjoy listening to most of these people talk about something they love and also easily identify with them. While dorky and definite outsiders, they are also intelligent, articulate and witty. One of the most entertaining moments in the film comes when The Great Luke Ski, a gamer/rapper who reworks familiar songs into odes to the lifestyle, is allowed to entertain us. Another hilarious moment has a silhouetted interviewee discussing "outing" other gamers, obviously spoofing gay culture. The subject even admits jokingly he has really good "game-dar."

In addition to the perspectives of the players, the film also features many interviews with those involved with the manufacturing and marketing of the games and their components.

Metze also interviews average folk on the street (granted, these are mainly drunken idiots on Austin's notorious 6th Street) to show modern culture's reaction to the lifestyle as well as the anti-gamers and religious zealots. But perhaps the most interesting and insightful "reaction" perspective comes from the pop culture media itself. Metze includes clips from a few TV shows like "Buffy," "The X-Files," "SNL," and "The Simpsons" which relate to his topic. And his inclusion of clips from the 1982 made-for-TV "Mazes and Monsters" (starring a young Tom Hanks) shows us just how persecuted gamers have been by the culture at large.

For what its worth, I played a little D&D when I was a teenager and I've always found that the sub-culture seemed to be a good thing. This is a cultural phenomenon that brings many people, especially young people, who might otherwise be alone and bored (and perhaps even somewhat depressed) and introduces them into a social situation that allows them interaction with peers. This also allows them to engage in situations which probably help them to hone both social skills and problem solving techniques. What could be the harm in this?

Suggesting that it "could" be psychologically damaging and cause teenagers to evolve anti-social behavior is about as foolish as suggesting that if you let teenagers drive, they are going to go out and purposefully run down pedestrians. Sure, one in a gazillion might do exactly that but isn't that a small price to pay for the huge benefits of exposing teenagers to what is mainly a positive and favorable cultural situation?

"Uber Goober" is a fun and interesting documentary even if it seems a bit shallow and one-sided at times. Metze certainly doesn't break any new ground structurally or cinematically, but he does seem to be the first to be wise enough to present this particular sub-culture in a documentary. And while the film may not convert any of the masses to being game players or to appreciating them, it does allow those already involved in "the life" to be celebrated in loving tribute.

Near the end of the film, several of those interviewed are asked to describe themselves in one or two word. In the midst of the repetitious answers of "geek" and "gamer," one young man stood tall and proud and summed up his personality in no uncertain terms:

"Dreamer."

Note:

Filmed in Austin. Many of the game players and gaming conventions featured here also take place in Austin. Metze is a UT professor.

The cinematography is quite nice. Even though the film was shot on mini-DV, it looks much better than most films using that format.

The song "Amazing Grace" is used for ironic effect near the end of the film. Songs by The Great Luke Ski are also used.

Viewed in Austin in November, 2003, at a sneak preview during the Millennium 6 Gaming Convention at the Red Lion Inn. Metze was in attendance as were a few of the folks interviewed in the film. I saw a couple of friends that used to be screeners with me at the Austin Film Festival.

There were some technical difficulties during the last third of the film at the screening but they didn't really keep me from understanding or appreciating the film.

Report Card

Content: B+

Completeness: C

Cinematography\Lighting:
A

Special Effects\Make Up:
C

Music:
A

Final Grade: B-

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